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Priest
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The Priest class is the master of healing and hate control. Other classes such as the Shaman, Druid, and Paladin can heal, but not as well as the Priest. The Priest can also resurrect dead players along with the Shaman, Druid, and Paladin. The Warlock also has the ability to resurrect, through the use of soul stones. The Priest has some buffs that can help party members. The Priest can even take control of humanoid monsters at higher character levels.


Check out the priest section at http://elitistjerks.com/f31/t18865-working_theories_theorycrafting_2_3_a/

One thing all priests should know about is the five second rule (5sr.) For five seconds AFTER you cast something you regenerate no mana. This means that the rule does not start until after the spell goes off. So, if you're casting Greater Heal the rule is not triggered until you see the spell cast, any time spent casting the spell is not time in the 5sr. Here's a common strategy that will work in many situations:

[Long Cast] -> [Instant Cast(s)] -> Wait atleast 5 seconds -> Repeat.

To efficiently heal and/or damage you need to minimize your time in the 5sr. The Discipline Tree has a talent that allows 30% of mana regeneration to continue in the 5sr, but don't let that fool you into thinking it no longer matters.

While you're waiting for the 5sr to pass don't just sit there. Bandage yourself or others if need be. Fire off a couple of wand shots at the enemy. Not much damage, true, but better than doing nothing while you wait.

Note: This situation is ideal, most likely you will not often find yourself in it. It is most common in raids. During long boss fights the extra mana regenerated could save your group from a wipe.

Also Priest's Shackle spell allows them to remove one undead enemy from the frey, making priests even more highly sought after for areas with undead creatures. Try to let your party know which enemy you will be shackling as any damage taken will break the shackles.

You will find many Warriors do not like to be shielded because this causes them not to take damage and warriors get rage from taking damage.



Last Modified: 1/17/2008 11:00am
Contributors: Irshi, Gidradul, Zabado
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